Flaming Target
Soccer | Sports | Strategy |
Hit the Target
The aim of this game is to shoot the ball and hit the moving target. As the score increases, new obstacles will appear!

Roles and Responsibilities
Albiona Ajeti - Programmer/Developer, Designer, Tester & Music Game Composer
Responsible for programming the game on Construct 3 and X Code and making it compatible on iOS and Android. Designed the sprites on Adobe Illustrator and Figma, and the UI on Construct 3. Produced sound effects and music using various instruments, adobe audition and garage band for the game.
Project Stakeholders
Albiona Ajeti (developer of the game), Game Players, Apple & Google Play

Game Design
After playing soccer for over a decade, I was motivated to create a fun soccer game that was based in a desert. Following my review of different soccer games available on the app store,, I noticed that not a lot of fun and interesting setting, like that of a desert, were explored.
I wanted to introduce something new and unique to the app store for all soccer fans.
The main colors incorporated are Yellow, Red and Light Brown.
The Background, the Sprites and the Buttons were designed on Adobe Illustrator.
Red was mainly used to emphasize the call-to-action
The heading was designed
on Figma.

Different props, such as cactus and sand, were designed to reinforce the desert setting.
In order to determine which design best suits the theme, various designs for the primary character (a soccer ball) were also tried out.
Marketing
I managed promotional assets creation for my games, such as trailers, web assets, screenshots, and store descriptions.
And I promoted my games through engaging posts on multiple social media pages, such as Instagram, Tiktok and Facebook; as well as through paid ads on Facebook Business Manager.
The promotional poster was designed on Canva.